@startuml
sprite $unity_small [48x48/16] {
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}


!define DEV_UNITY_SMALL(_alias) ENTITY(rectangle,black,unity_small,_alias,DEV UNITY_SMALL)
!define DEV_UNITY_SMALL(_alias, _label) ENTITY(rectangle,black,unity_small,_label, _alias,DEV UNITY_SMALL)
!define DEV_UNITY_SMALL(_alias, _label, _shape) ENTITY(_shape,black,unity_small,_label, _alias,DEV UNITY_SMALL)
!define DEV_UNITY_SMALL(_alias, _label, _shape, _color) ENTITY(_shape,_color,unity_small,_label, _alias,DEV UNITY_SMALL)
skinparam folderBackgroundColor<<DEV UNITY_SMALL>> White
@enduml